Documentation index

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Overview

概述

Use the sidebar or the tables below. Guide pages are Markdown in this repo under docs/pages/guide/.

可通过侧栏或下方表格浏览。正文为仓库内 docs/pages/guide/ 下的 Markdown,可直接编辑。

Start here

从这里开始

PageDescription
Getting startedDependency, bootstrap, first registered content
Framework designArchitecture and recommended reading order
TerminologyCanonical terms used across these docs
文档说明
快速入门依赖声明、引导流程与第一个已注册内容
框架设计核心架构与推荐阅读顺序
术语表文档中统一使用的术语

Content authoring

内容编写

PageDescription
Content authoring toolkitIdentity rules, localization contracts, asset overrides
Content packs & registriesRegistry model, fixed identity, registration flow
Character & unlock scaffoldingCharacter assembly, registration, unlock integration
Card dynamic variablesCustom card vars with tooltip support
Custom eventsEvent registration, localization, custom scenes
Timeline & unlocksStory / epoch registration, progression, compatibility
Asset profiles & fallbacksPlaceholder fallback, profiles, path diagnostics
Godot scene authoringScene-script wrappers, editor notes, runtime registration
Mod settingsSettings UI architecture, bindings, controls, pages
文档说明
内容注册规则身份规则、本地化约束与资源覆写基础
内容包与注册器注册器模型、固定身份与注册流程
角色与解锁模板角色装配、注册与解锁集成
卡牌动态变量带 Tooltip 支持的自定义卡牌变量
自定义事件事件注册、本地化对齐与自定义场景
时间线与解锁Story / Epoch 注册、进度规则与兼容桥接
资源配置与回退Placeholder、Profile 与路径诊断
Godot 场景编写场景脚本包装、编辑器注意事项与运行时注册
Mod 设置界面设置 UI、绑定、控件与页面组合

Localization

本地化

PageDescription
Localization & keywordsI18N, keyword registration, ancient dialogue
LocString placeholder resolutionPlaceholder syntax, formatters, extension points
文档说明
本地化与关键词I18N、关键词注册与 Ancient 对话本地化
LocString 占位符解析占位符语法、格式化器与扩展点

Runtime & infrastructure

运行时与基础设施

PageDescription
Lifecycle eventsLifecycle reference and timing
Patching guideModPatcher, IPatchMethod, dynamic patches
Persistence guideStore scopes, save lifecycle, migrations
FMOD & audioGameFmod, banks, buses, streaming files
Diagnostics & compatibilityDiagnostics policy, fallbacks, bridge patches
文档说明
生命周期事件事件参考与触发时机
补丁系统ModPatcherIPatchMethod 与动态补丁
持久化设计存储作用域、存档生命周期与迁移
FMOD 与音频GameFmod、Bank、Bus、流式文件等
诊断与兼容层诊断策略、兼容回退与桥接补丁